Showing posts with label Marauder. Show all posts
Showing posts with label Marauder. Show all posts

Tuesday, 29 July 2025

All hail the Scavvy King (no, not that one)!

Back with the Sinkhole Boggarts, my Marauder-themed scavvy gang. This time I've finished off their leader, who I'm currently calling Ned Crundle (TBC). I probably spent far too long thinking about this figure, but ultimately I'm happy that he fits nicely with the Marauder aesthetic.


The stinking Sinkhole Boggarts, led by Ned Crundle with his unstable plasma pistol

Wednesday, 16 July 2025

Big Lad with a Big Club - Scavvy Scaly

Although scalies only became part of the scavvy gang in Necromunda, I liked the idea of including one in my Confrontation era Marauder scavvy gang. I could have used a 1990s or 2000s scaly, but I wanted one that fit the Marauder aesthetic. That meant digging out a suitable Aly or Trish sculpt. I looked at a lot of orcs, ogres & trolls, but ended up settling on the brilliant Talisman Troll sculpted by Aly. I had to modify him of course!


Grolch is regularly used by the Sumphole Boggarts to protect their miserly stash of 'valuables'.

Monday, 14 July 2025

Sinkhole Boggarts - More Scavvies

Between the Citadel and Marauder scavvies, there are plenty to make up a full gang. The different in sculpting styles is petty evident however, so I decided to build out two gangs: a 'Marauder' gang (I'm calling the Sinkhole Boggarts) comprised of Aly and Trish sculpts, and a 'Citadel' gang (name TBC) comprised of Jes sculpts. As there are only four official Marauder sculpts, that meant I had to start converting some more to bring up the numbers.

A ranging group of scavvies seek riches amongst the piles of scrap.

Thursday, 26 June 2025

Even Scummier Scum - More Confrontation Scavvies

After painting up two of the four Marauder scavvies last time out, it made sense to paint up the remaining pair (as a side note, this means I have now painted all 20 Confrontation miniatures produced by Marauder - showcase to come in the near future!).


Monday, 2 June 2025

At the Bottom of the Pile - Confrontation Scavvies

It's with a little apprehension that I embark on a final Confrontation journey. The only gang I've not yet painted are the scavvies - once I've completed a scavvy gang, I will have "completed" the Confrontation range. At least I've saved the best 'til last!


I plan to paint the scavvies in a couple of chunks. First up are the four Marauder scavvies sculpted by Aly Morrison. Aly's sculpts are always fun to paint with nice chunky details and characterful faces. I started with the two sporting fancy headgear!


A pair of scavvies scour the underhive for gear.

Thursday, 3 October 2024

Psyker Killers - Confrontation Gang Final Additions

As I'm closing in on the end of the Confrontation project, I've decided to do some gap filling. This essentially means finishing off any WIP figures and making sure each gang is at least 10 models strong. After a bit of a stock-take, this meant that I needed to paint 3 more psykers, 3 more Helmawr, 2 more maniacs. Plus the Scavvy gang of course.


Step 1 was to get those psykers done. I had already converted one some time ago, but had conversions planned. So I got out the figures and the greenstuff and bashed them out.


Wednesday, 27 September 2023

Tech Savvy - Marauder Tech Gangers

I'm steadily chipping away at my Confrontation collection - latest to be done are the pair of Marauder tech gangers that I should have painted at the same time as the other two, but didn't!


Friday, 28 October 2022

Five Parsecs From Home #6 - Psyker

 

The rag-tag crew of the battered merchant cruiser Psephonie.

The final(ish) chapter of this Five Parsecs from Home crew is the leader. I had originally intended the leader to be an Inquisitor, but I pulled out one of the brilliant Marauder Confrontation psykers and couldn't lose the thought of having a faintly ludicrous big-headed leader with a flamboyant fur-trimmed cloak!

Tuesday, 21 January 2020

The Biggest Axe - Venator Ogryn Brute

Most Necromunda gangs have access to one or more brutes - big muscular fighters that can be added to their crew. Venators don't have a gang-specific brute, but can field either of two universal brutes: an ambot or a servitor ogryn.

I quite fancied giving my Venators the option of having a big guy for the fun element (and the extra muscle of course). Given that I'm pretty far down the road of masked and hooded Venators, it seemed only fitting to follow the theme for their ogryn.

A strong hunting party of Venators enters the settlement, accompanied by a hulking ogryn.

Tuesday, 17 December 2019

The Gun (and Chainsword) Fighter - Ash Waste Nomad

The marshals finally corner the ash waste bandit after years on the run.


Buoyed by the success of painting up the last two Marauder Venators, I decided to finish off another long overdue project - my Ash Waste Nomads. Painted between the end of 2014 and the start of 2015, my gaudily coloured nomads were the first gang I used in the first game of Necromunda I played after several decades away from the game. They've got a lot to answer for I guess!

Wednesday, 11 December 2019

Venators are Coming To Town

They're making a list.
They're checking it twice.
Gonna find out who's naughty or nice.

Nothing could be more seasonal than painting up a bearded man in a pointy hood, right? What about if the beard is sculpted onto a rather scary mask, and the hood is tied up with a noose? That will probably scare the children! And I guess that's the point of Venator gangs in Necromunda - they are sinister vigilantes hunting down the most dangerous of criminals.

A gaming opportunity arose to play some Necromunda with my good friend cheetor. After looking at my variety of Necromunda gangs, I decided that the best option would be to use the meet-up as motivation to paint up the remaining pair of Confrontation Venators from Marauder that had sat undercoated since I painted up the other figures back in January.

Like the previous two figures, these are Aly Morrison sculpts. They might have chunky details, but they really are a pleasure to paint.


Tuesday, 23 April 2019

A Duo of Marauder Citizens (#makeatrish)

Over the last couple of months, ex-Marauder and Citadel sculptor Trish Carden (previously Trish Morrison) has been sharing a host of memories and pictures of many of her sculpts on Facebook. This has revealed that Trish has been responsible for many more classic figures than many people believed. As a celebration of Trish's output, the Oldhammer Facebook group has run a painting challenge titled #makeatrish. Below is my entry.

Tuesday, 15 January 2019

Masked Hunters - Confrontation Venators

In an effort to catch up on stuff I painted in 2018, here's a second post in a row of 'stuff I painted some time ago'. Some time ago for these is somewhere around about July, when I ran game featuring Venators at Bring Out Your Lead 2018.


Tuesday, 20 March 2018

Two Become Four - More Tech Gangers

I put some energy in yesterday evening to finish off another pair of Tech gangers for the gang I'll be using at the Necromunda event next month.

Techs are cool. They even have cool creepy pets.

This time I've painted two one-piece 'stock' models without any modification of any kind - a characterful Marauder Tech, and the Copplestone Tech leader.

Monday, 9 November 2015

Rogue Quest Level 8: The Magic User - Dwight Jelton

 
Last week in our ongoing 'Rogue Quest' project, JB posted a very nice looking barbarian. His interpretation played up to the archetype really nicely. For my fourth member of my adventuring party, I wanted to get my magic user sorted. JB has already visited the magic user archetype with his creepy blue-eyed psyker, and I confess I've ploughed the same furrow by selecting a 40k psyker figure.
 
It was about time that I painted up one of the Marauder Confrontation Psyker gangers, so this seemed like the ideal opportunity. I selected my favourite of the four (third from left in the image below).
 
Marauder Confrontation Psyker gangers. Pic from Stuff of Legends.

Tuesday, 21 July 2015

A Mixed Bag - Small, Dangerous and Italian!

Over the course of the weekend I spent some time queuing up and basecoating figures which needed to be finished to meet some deadlines. My wife went out last night, so I had a free evening to get some of them finished.

First up is Sneek - a new ratling-type abhuman for my Ordo Malleus Inquisitor band.


Tuesday, 3 March 2015

Boys In The Hood & Wasteland Wanderers


After the fast pace of output in January, I took a little break from painting at the end of Feb, partly enforced through the kids' half-term week off.
 
Over the last couple of evenings I did get opportunity to sit down and put paint to a couple more figures. First up is the next Astropath, this one from the Talisman Timescape expansion.
 
 

Tuesday, 18 November 2014

Wasted Youth: The Nomad With No Name


It's high noon. The dusty pass through the rocky outcrop is blocked by a bandit. The Nomad With No Name steps forward. In the distance, a lone bell tolls. Eyes narrow. Fingers twich next to holstered stub guns. A bead of sweat slowly crawls down a forehead. The bandit suddenly snatches at the grip of his pistol, but the Nomad With No Name is faster. One shot, two shots to the chest. The bandit slumps to the ground as the Nomad With No name stands over him.
 
"You...?!" the bandit gasps once, then dies. A bell tolls. 
 

Tuesday, 11 November 2014

Wasted Youth: Ash Waste Nomad Shaman

Last night I broke out the yellows, blues and reds yet again to paint up a 3rd member of my Ash Waste Nomads gang. I decided it was about time I painted one of the Marauder Nomad figures and I couldn't resist flicking the paint over my favourite of the 4:

Marauder Ash Waste Nomad #3
Here's the painted version:

 

Friday, 5 September 2014

Wasted Youth: First Ash Wastes Nomad

I've decided that my Brat gang needs some more opposition. Eventually I will finish off the Guilder gang, and have scavvies and techs waiting in the wings, but Ash Waste Nomads really caught my eye. Over the last couple of months I have acquired the classic Citadel and Marauder nomads from the early 1990s and want my gang to have that look: goggles, respirators, layered clothing and (most importantly) broad-brimmed hats!
 
Excellent Ash Waste Nomad banner by Will Beck