Here are the two latest additions to the gang: Haytham, a heavy with a plasma gun; and Juda, a Juve with nothing but a knife and an autopistol.
Haytham is a conversion from one of the early 2000s Gaunt's Ghosts Imperial Guard. I sculpted some baggier trousers over his tight leggings, and some layered sleeves over his bare arms. I also added the headscarf and respirator (cable was from Zinge Industries), as well as the hat from Warlord Games.
Juda is an unconverted Rogue Trader Adventurer. He looks a bit ragged compared to the other Nomads - perhaps he got lost in the Ash Wastes for a few days?
As befits a senior member of the Nomad tribe, Haytham got some fancy little embellishments on his sleeves and cloak. The glowing turquoise plasma coil is a new addition to the colour pallette on the Nomads, but I figure with the heavily saturated yellow and blue, it would be fine.
Juda's colour scheme is a bit toned down from the other Nomads - mainly so that he can be used a little less jarringly as an adventurer in other settings / scenarios. I must confess, I really didn't enjoy painting Juda - although the concept for the model is great (gunslinging bandit), he suffers from the curse which afflicts many figures of his vintage: dodgy anatomy and questionable sculpting. The various layers over his face (hat, hood, neckerchief) also don't help, as there's barely any of his face visible to act as a focal point.
Nevertheless, the gang is now ready for some action. And the first event of note for the fully painted gang is tonight's scenario - to rescue poor old Imen who was captured last week!
|The Nomads of the Cobalt Flats Caravan move into position to rescue their comrade from the Redemptionists' hideout.|