In my last blogpost I mentioned that I often create some very rough proofs of concept for conversions to help me decide what components I want to use. This is a very simple process, primarily using images from old catalogues (try Stuff of Legends for catalogue images) and roughly manipulating them in MS Paint before I start any cutting, or in some cases, before I've bought the models I intend to convert.
To illustrate how the process works, below are some rough concepts for my Adeptus Arbites captain.
You can see that I was experimenting with a number of different looks using components from a variety of different figures (in this case I think it was Imperial Psykers, Arbites and Space Marines. I decided that the bare-headed #3 was the direction I wanted to go, which resulted in a pretty intimidating hard-as-nails captain:
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| You can see I altered his equipment for in-game functionality on the final model. |



