Friday, 28 October 2022

Five Parsecs From Home #6 - Psyker

 

The rag-tag crew of the battered merchant cruiser Psephonie.

The final(ish) chapter of this Five Parsecs from Home crew is the leader. I had originally intended the leader to be an Inquisitor, but I pulled out one of the brilliant Marauder Confrontation psykers and couldn't lose the thought of having a faintly ludicrous big-headed leader with a flamboyant fur-trimmed cloak!

Tuesday, 18 October 2022

Five Parsecs From Home Crew #5 - Mercenary

 


Every crew should have a militaristic heavy. You know, they might be the silent hard-as-nails mercenary with loads of gear from a crack commando unit, or the over-confident arrogant muscle-head with an over-fondness for loud ballistic weapons. Someone who can bring some decent firepower to the party if it all starts to get a bit tasty!

Thursday, 13 October 2022

Five Parsecs From Home Crew #4 - Hive Worlder

 


The Rogue Trader Adventurers range is a goldmine of fantastic characters, and I've been wanting to find a purpose for the Hive Worlder for some time. He's a fun mix of primitive and tech with his crossbow pistol and leather jacket rubbing nicely alongside his power armoured legs* and chainsword.

*Asslessman maintains that these have no power source so must result in him walking like he's wearing ski boots.

Friday, 7 October 2022

Five Parsecs From Home Crew #3 - Assassin

 


When I was planning my Five Parsecs crew I was thinking along the lines of a group of Inquisitorial operatives, so an assassin was an obvious inclusion. I'm fond of the diminutive female assassin from the RT adventurers range, so it was a good opportunity to paint her up.