Wednesday, 17 October 2018

Insidious Growth - More Chaos Cultists

The trouble with a cult is that it can grow. A charismatic leader and an attractive offering brings the desperate, vulnerable and weak-willed. I've recruited some more cultists to the Benevolent Brothers - this time a pair with autoguns and my first disciple, Grund.

The Benevolent Brothers door to door preaching.

Tuesday, 9 October 2018

The Benevolent Brothers - A Cult for Mutants and their Supporters

Necromunda is home to all kinds of cults, Imperial devotees, sinister xenos bands and spire-based secret societies. Chaos cults are not unknown - there are those who seek (or are found by) dangerous and unpredictable powers. There are also those cults who provide havens for the unwanted, the lonely and the dispossessed. The origin of the Benevolent Brothers is rumoured to have been a soup kitchen run by a pair of missionary brothers, seeking to bring the light of the Emperor to the mutant slums of Borscht's Crack. No-one knows for certain what happened to the brothers, but the rise of the Benevolent Brothers, a cult of mutants and their human hangers-on, is led by a charismatic and eloquent pair of mutie brothers...

Chaos cultists stalk the streets of the underhive.

Tuesday, 2 October 2018

Eternal Wanderlust - Eldar Scout Characters

Part of the fun of Kill Team is including a wide range of individual specialist fighters. Whilst I'm limiting my Eldar Kill Team to the Ranger/Scout theme, that doesn't mean that I can't include proxies like my "grav platform" guy with his big gun. And like my illegal 2nd edition unit of Scouts with shuriken catapults, I see no reason why long rifles are the only weapons that an Eldar Scout would utilise.

Pathfinder Bres Ayvan leads his scouts through Imperial ruins.

So my next two additions are the leader of the Kill Team, and a guy with a handy special weapon. In game terms my leader, Bres Ayvan, represents a Dire Avenger Exarch (hence his shuriken catapult), and the fusion gunner is a Storm Guardian.

Tuesday, 25 September 2018

Ranger Support - Eldar Scouts with Alternate Weapons

I wanted to add some variety into my Eldar scout-themed Kill Team. I figured the best way to do this was by way of proxying some scouts with different weaponry. My favourite unit in my 2nd edition 40k army was a squad of scouts armed with shuriken catapults. These guys in fact:

This veteran unit has experienced the horrors of being boxed and discarded for decades.

I converted this unit by clipping off their long rifle barrels and replacing them with Dark Elf crossbows. At some point in the late 1990s or early 2000s, the unit got further upgrades with fur and Wood Elf accoutrements, and were used as Exodites. It was only a few weeks ago that I suffered the acutely embarrassing realisation that scouts armed with shuriken catapults are not a legal 2nd edition codex unit. I can tell that you're shocked.

My current Kill Team will salvage and refurbish some of the horrifically converted scouts owned by my younger self. And will possibly redeem my rules illegality in the process.

Wednesday, 19 September 2018

Eldritch Outcasts - Eldar Scout Unit

Back at the start of the year I confidently predicted I'd be painting up a Rogue Trader Eldar army. That may yet prove to be the case, and perhaps my current project will help ease me into it.

I'm painting up an Eldar Scout/Ranger* force two hit two hobby outcomes. The first is to create a new force to use in games of Kill Team, the new 40k skirmish game. The second is to participate in a fun two-month challenge in one of the Facebook groups I'm a member of. The Old World Sprint Challenge challenges participants to paint at least 10 models from the system of their choice.

I'll be painting 6 standard Eldar scouts plus some conversions to represent the different troop types available in Kill Team.

Tuesday, 11 September 2018

Max Data V2.0 - New Tech Gang Leader

One of the elements that I really enjoy about an extended Necromunda campaign is the progression of your fighters. In the campaign I've been playing in for the last few months, my Tech gang, the Data Kings have gained some really useful fighters - Osbourne who can snipe almost anyone with his plasma cannon. Fischer who's a deadeye with his hot-shot lasgun. Of course Sinclair has a strength-sapping injury, and Celerity has a badly damaged hand, but that's all part of the fun.

My Leader, Max Data, hasn't had too many progressions, but I have invested in some rather tasty gear. He now walks the underhive equipped with a las-plas combi weapon, energy shield, mesh armour, laspistol and a las projector. All this necessitated a new model to accurately represent Max Data and his gear.

Monday, 10 September 2018

To the Victors, the Spoils - Necromunda Campaign Trophies

My gaming group's Necromunda campaign, 'Welcome to Deadwired', reaches its culmination this week, with my fellow arbitrator Mike deviously planning a multiplayer finale. Knowing Mike, there will be numerous dangers and gribbly beasts in the shadows. I can't wait!

Ahead of the final week, I've prepared some trophies for winners of various campaign benchmarks. The trophies are fairly straightforward - figures painted in metallic paint, mounted on some resin display plinths from Model Display Products.

From left to right: 
  • 'Regular Guy' (most games)
  • 'Executioner' (most opposition fighters taken Out of Action) 
  • 'Overlord' (campaign winner) 
  • 'Killer Rep' (highest reputation increase over the campaign)

Wednesday, 15 August 2018

Cosmic Forces Beyond All Comprehension - Buck Rogers in the 41st Millennium

In the year 1987, at the John F. Kennedy Space Center, NASA launched the last of America's deep space probes. The payload, perched on the nose cone of the massive rocket, was a one-man exploration vessel - Ranger 3. Aboard this compact starship, a lone astronaut - Captain William "Buck" Rogers - was to experience cosmic forces beyond all comprehension. An awesome brush with death: in the blink of an eye, his life support systems were frozen by temperatures beyond imagination. Ranger 3 was blown out of its planned trajectory into an orbit a thousand times more vast, an orbit which was to return the ship full circle to his point of origin - its mother Earth - not in five months, but in 38,000 years. 

I was born in the late 1970s, around about the time that the world got gripped by science fiction. Star Wars, Battlestar Galactica and Buck Rogers became fixtures of Christmas and Saturday afternoon programming and indelibly etched into my brain.

I don't know what sparked the idea to bring Buck Rogers into the 41st Millenium. I know I chatted about it with cheetor and Curis as part of the 'Choose Your Own Adventurers' project last year. I know I spent several weeks searching on eBay for a Corgi diecast starfighter to adapt. I know I earmarked the pilot from the Rogue Trader adventurers range for the project!

Tuesday, 7 August 2018

BOYL 2018 (Part 3) - DAiS & Bounty Hunting

Dracula's America in Space

Saturday at Bring Out Your Lead 2018 (BOYL) continued after lunch with a rather chaotic game of Dracula's America (in Space). Dracula's America is Osprey's excellent fantasy Western game. But you can add in spacemen and laser guns if you wish!

I pulled out a whole load of my scenery to create the settlement of Black Dust Gulch.

BOYL 2018 (Part 2) - What an (Orky) Tanker!

Following on from Part 1 of my Bring Out Your Lead 2018 (BOYL) report, the Saturday saw me taking part in an all-comers tank battle organised by Whisky Priest. Rather than muddle our way through any of the various vehicle rules published by GW, Whisky Priest was championing 'What a Tanker!' by Too Fat Lardies.

Battle is engaged!

 In order to participate, we just needed to bring a suitable tank. You may have already seen Asslessman's Metal Slug or airbornegrove26's insane Pizza Tank. As of a 10 days ago, I wasn't planning to participate in the game, so hadn't prepped anything of my own. In fact, I didn't feel I had anything suitable to use. Then I asked WP if I could join in, and started delving into my hobby supplies to see what I could put together.

Sadly I lacked any kind of suitable hull. I did have the domed top piece from the GW Shadow War Armageddon terrain, and was wondering if I should procure a second to make a rolling tank. And then I wondered if I could scratch build something...

BOYL 2018 (Part 1) - Heat Builds in the Underhive

What's the best excuse for playing miniature wargames? Meeting up with friends and having fun of course! Over the course of the weekend just gone, I attended Bring Out Your Lead 2018 (BOYL).

Bring Out Your Lead started as a low-key meet up of a handful of enthusiasts of Games Workshop's older games and miniatures at Wargames Foundry's Nottingham shop in 2013. The event has grown into a three-day annual event at Foundry's current location in Newark, with over 100 attendees, special guests and a wonderful array of eye-catching games.

Pre-BOYL Necromunda

Like last year, myself and some good buddies took the opportunity to have a full day of gaming at Warhammer World. This year, with Necromunda was flavour of the month, so I booked the tables, and completely ripped off the event pack that GW put together for the Necromunda tournament I attended in April.

Curis is aghast at the way Whiskey Priest wields his tape measure!

Thursday, 26 July 2018

Twisting Catacombs Villager's Prison (Also Suitable for non-Fantasy Gaming!)

Back at the end of 2017, the excellent Zealot Miniatures ran their Twisting Catacombs: Minotaur Horde Kickstarter. Along with the huge and beautifully sculpted minotaurs, the Kickstarter also included the Villager's Prison - a small scenic piece (I assume used to keep the minotaur's food fresh).

I figured that the prison was pretty genre non-specific, and would be suitable for post-apocalyptic and sci-fi gaming, so I picked one up to use as a scenic item and objective piece. 

I'm really pleased that I did, having got round to painting it up. The prison is supplied with four resin walls and a roof, detailed on the external facings (and the roof underside). The pieces are really nice and close fitting and excellently cast.

Monday, 9 July 2018

Choose Your Own Adventurers (Bonus Post): Isabelle Vienne, Space Amazon

It's been 6 months or so since my last visit to the Choose Your Own Adventurers project. In theory, I think it might be cheetor's turn, but seeing as he's enthusing about tiny little sailing ships, it might be a while yet before we restart things. Consider this a bonus post linked to the project!

That said, I wanted to include a female figure in with the rest of my Bratts. The space amazon from the RT adventurers range was a good candidate - what with her tremendous hair, love of bows and rather exotic outfit. Curis has of course, already painted his wonderful version of the space amazon for the project, so I figured I could include her as part of the Sutter Dukes with no real issues.

Bratts go hunting for spook amongst weird dome fungus growths.

Isabelle Vienne AKA The Duchess is an integral part of the Sutter Dukes' hierarchy, occupying a place in the inner circle along with the Magpie Dandy and Beau Rouge. Where many Bratts tend towards impulsiveness and impetuosity, Vienne is cool and calculating. Most of the more complex hunts and traps carried out by the Sutter Dukes are by her design. Her luxurious furs mark her out amongst many other Bratts who prefer silks, lace and expensive fabrics - they owe much to the exotic fashions of House Escher, even if the fighters of Escher wouldn't recognise the upper-Spire translations of their characteristic trappings

Monday, 2 July 2018

Frills, Bows, Power Swords and Combi-Pistols - Bratt Leader

Every Confrontation gang needs an unmistakable leader - that flamboyant model with the over-sized gun or waving their powerful combat weapon. The Sutter Dukes have previously been led by the Magpie Dandy, but with an updated gang, I wanted to use the excuse and paint up my unreleased Bratt leader.

The sculpt dates from the early 1990s, along with the other unreleased Bratts, and is the pinnacle of over-ostentation. He wears a quilted split tunic over a shirt with puffed and slashed sleves. He has lace cuffs and ribbons and bows galore. He wears heeled and buckled boots, and an astonishing hairdo. In essence, he is the ultimate Bratt. The brattiest Bratt!

Beau Rouge is making a name for himself in the Sutter Dukes. Starry-eyed young fops admire his razor-sharp spire fashions and somewhat ultra-violent nature. Some even whisper into their scented cuffs that Beau has designs on usurping the Magpie Dandy! For now, Beau is content to undermine his father, the famous insterstellar merchant, Rouge Trader through his self-indulgent and reckless activities. After all, being noticed is everything.

Monday, 25 June 2018

Gold-Plated Pistols and Master-Crafted Plasma Guns - More Bratts

I'm really enjoying revisiting my Bratts and have added another pair to the group. This time round it's a flamboyant dual-pistol wielder and and a Bratt who's spent his pocket money on high-powered weaponry rather than his hairdo!

Tuesday, 12 June 2018

The Return of the Sutter Dukes and the Elusive Bratt

When I started this blog, I was in the throes of painting up a Bratt gang for Confrontation. In fact the de facto leader, the Magpie Dandy, is featured in the blog's title banner. The Sutter Dukes featured in the Ferrograd Confrontation game we played at BOYL 2014 (where all the maths was calculated by the amazing mind of antipixi), but since then have languished a little neglected in their spire-shag pads.

Tuesday, 5 June 2018

Cowboys and Rayguns - Dracula's America...IN SPACE!!

There's something innately cool about cowboys. Perhaps it's the swagger or the lawless lifestyle. Perhaps it's the cool hats and low-slung six-shooters. Possibly it's the jangling guitars and tolling bells accompanying the tumbleweed. Or it could be the high octane jail breaks and train robberies.

Needless to say, when Osprey published their Dracula's America ruleset last year, it got lots of folks I know pretty excited. After all, what could be cooler than cowboys plus vampires.

Cowboys plus vampires IN SPACE of course!

It is not a huge leap to transpose the whole game of Dracula's America into a science fiction setting. After all there's precedence for space cowboys - just look at Firefly, 2000AD's Lawless series and, er, Bravestarr. Not to mention that Rogue Trader has a bit of a frontier tinge and Necromunda was pretty much the Wild West too. 

So you have a nice, intuitive, fast and simple set of rules, with a variety of factions available. You have a bunch of people who would like to make some space cowboys and would like to yell 'Varmint!' across a table at each other.

Dracula's America in Space (DAiS) was born.

Wednesday, 23 May 2018

Big Boy Techs - A Serious Arsenal Upgrade

If I think back to previous versions of Necromunda, the weapon that everybody feared was the plasma cannon. Now I quite like plasma weaponry in the new version of Necromunda too, and it just so happens that Van Saar Tech gangs have access to plasma cannons through their House list. So it would be rude not to take one, right?

I've been keeping the final Roy Eastland tech sculpt back to use as a heavy weapon ganger - with his chunky frame, shades and cigar stub, he's perfect for a cool-as-ice champion capable of blasting any opposing ganger into oblivion.

He might be thickening around his middle, but very few folks are willing to suggest that Zepto loses some weight.

Getting Technical - A Pair of New Tech Gangers

I'm coming to the close on my Tech gang. I have another half dozen Techs to paint, including some reinforcements for a new campaign that will be starting at the end of May.

The Data Kings conduct tense negotiations with Ash Waste Nomads in an abandoned settlement outside the hive.

Grogan and Fischer are a pair of basic lasgun-armed Tech gangers, built using nothing more than a pair of torsos and period plastic arms and lasguns. Why do I need more gangers with lasguns? Why haven't I used short-barrelled lasguns that match the previous gangers? Because I'll be using these Techs to represent House Van Saar. And in the recently published Gang War 3, House Van Saar get cool new lascarbines as well as lasguns. Lascarbines effectively fill the same niche as autoguns do for other houses - slightly less accurate but with a higher rate of fire than a lasgun. In order to visually distinguish between the two weapons, my long-barrelled lasguns are lasguns, and the short-barrelled ones will be lascarbines. I should have taken a comparison picture, but I forgot. I'll just have to remember to do it another time. Perhaps when I add a long-las!

Wednesday, 16 May 2018

The Joy of Techs* - A New Tech Gang Champion

"Boss, those Bratt fopps are the other side of the sump tanks. Better get the plasma coils warmed up!"

The new Necromunda supplement, Gang War 3, came out a few days ago, and it looks like I'll be using my Tech gang as Van Saar in a new campaign at the end of the month. Having looked at the new House list, my bolter-armed fighters can't be in the starting line-up, nor can my champion with heavy stubber. I need to supplement my existing fighters with a few new ones. I plan to make a new leader with a combi lasgun/plasma gun and a funky Van Saar energy shield and some more lasgunners. I also wanted to make a new champion with plasma gun - actually finishing a conversion I had started alongside the other plasma gunner from a few weeks back.

My new champion, Orbison, gets a matching colour scheme to the rest of the Techs - stark white overalls with plenty of bionics. Orbison is also one of the techiest Techs around - not only is he sporting bionic limbs, but he's also got a nerdy pair of bionic eyes!

Tuesday, 8 May 2018

Rural Tranquility - Fogou Scenery Set (Part 2)

In my last post, I showed off the forthcoming Fogou Models terrain set that I've just painted up. It's worth taking a look at the set in a bit more detail to see how I might use the set.

Besieged Space Marines defending a ruined farm from a horde of greenskins. That sounds familiar!

Wednesday, 2 May 2018

Rural Scrawl - Fogou Scenery Set (Part 1)

If you follow the blogs of Asslessman (Leadplague) or Curis (Ninjabread), you may have seen a few blogposts recently with some forthcoming terrain courtesy of the fabulous Fogou Models. The terrain is part of a new set from Fogou, with a Kickstarter due to go live in the next few weeks (I think the 22nd of May). The set comprises some lovely ruined buildings and walls, with loads of accessories.

I've been lucky enough to get an advance set to paint up and have been feverishly trying to finish the set over the last few weeks.

Any derelict building is the target of spray-can wielding perps!

Tuesday, 24 April 2018

Techs on Tour - Attending a Necromunda Tournament

Last weekend I attended the very first Necromunda tournament at Warhammer World (well, certainly the first GW-run event using the new game). This was a free event that I'd built and painted my tech gang, the Data Kings, to use at. Prior to attending, I'd had my models cleared by the events team and GW archivist, mainly because I was fully aware that the age, obscurity and conversions on some of the models might raise suspicions!

The rules for creating and using a gang in the tournament pack followed a well-established model, commonly used in Blood Bowl tournaments. We were allowed an elevated credit limit (1,250 creds) and a package of skills and stat increases that we could scatter amongst our fighters. We were also able to access trading post weapons, hired guns and hangers on. As a resurrection format event, the gang reset after each game, so there were no advancements or lasting injuries.

I sent these images into the events team to help rubber stamp use of the figures

I used the Van Saar list from the Gangs of Legend pdf:
Leader -boltgun, laspistol, trick shot
Champion - heavy stubber, stub gun, +1 ballistic skill, trick shot
Champion - plasma gun, laspistol, fast shot
Specialist - grenade launcher, laspistol, +1 ballistic skill, munitioneer
Ganger - boltgun, laspistol
Ganger - lasgun
Ganger - lasgun
Ganger - lasgun
Ganger - plasma pistol, axe, stub gun
Juve - 2 stub guns, club, sprint

The list was designed around my preferred shooty type of gang, with a couple of combat fighters just in case!

Monday, 16 April 2018

Ctrl Alt Repeat

I noticed a funny thing the other day - that there are some models that I've used a number of times. And not simply the same basic troopers that you paint because there are only 3 sculpts to go into a 10-man unit. I keep using these models for different purposes and conversions. I wonder whether familiarity means I am better able to visualise adaptation? I've managed to inadvertently do this with figures from the Rogue Trooper range, Blood Bowl and Rogue Trader.

Here are some examples:

The Eldar Trader

I think I have painted the Eldar Trader five times in total. I've still got three in my collection one I use as an Eldar Trader, one as a Dark Elf Blood Bowl coach, and one as the more exotic Bonesinger. On the face of it, the trader and coach are identical, but I did actually replace the holstered pistol for a pouch on the coach!

The figure is really unusual, both as an Eldar and Elf - he has a great expression and a really interesting pose - haughty and as far away from combat as you can get. I suspect that's why I've painted him so many times!

Friday, 13 April 2018

Bob Naismith's Overrunners Kickstarter

Bob Naismith is a hugely respected name in the miniatures sculpting industry, being part of the team that created the iconic Rogue Trader figures for Citadel, as well as working for a huge number of other companies since.

Bob was kind enough to let me interview him about his time with Citadel during the early days of this blog, and I'm delighted to see that he's just launched a Kickstarter of a self-designed line of near future soldiers.

The Overrunners Kickstarter is currently live and funded, comprising some very nice science fiction soldiers and supporting vehicles.

Tuesday, 10 April 2018

The Data Kings - Tech Gang Launched

The Data Kings look to blast their way out of an ambush by The Maniaks

I've managed to paint up another pair of Tech gangers, to take my total up to 10. This is actually sufficient for my planned gang for the Necromunda event in a few weeks time. You'll also notice that I've swapped in a couple of different figures (the other figures will still get painted, but I've altered my list a little).

The biggest change to the list is that I've swapped out a plasma gun in preference for a heavy stubber. This was predominantly driven by an idea for the conversion - I liked it so much that I fast-tracked it in favour of the still WIP plasma gunner. In order to include the heavy stubber, I had to lose a boltgun. Happily I had a nice Marauder Tech ganger with a lasgun, so he came into the starting line-up. 

Champion Durango is inadvertently a clone of Cyborg!

Thursday, 5 April 2018

Errol Phlegm, Mutie Scum

The team over at Old School Miniatures are currently running a nice little Kickstarter for a chaotic, pustulent set of travelling players, known as the Circus of Corruption. Do go and check it out.

They've been good enough to send a set of pre-release resin masters to the contributors of the Scale Creep blog, including myself. You'll see the full set jointly painted up by all of the 'Creepers' over the course of the next week, but in the meantime, here's my contribution - a charming little chap named Errol Phlegm.

Tuesday, 27 March 2018

Tech Upgrades - a New Tech Quartet

The Data Kings secure a vital fuel dump.

I think it's fair to say that I'm really enjoying painting up these Techs. They're varied enough not to be boring, but uniform enough to not agonise over odd unique details. The differing sculpting styles are meshing together well enough too!

Over the course of the last few days I painted up a selection of four additional Techs, to give me 8 out of the 10 needed for the forthcoming event.

First up are Vobis with his plasma pistol and servo claw, and Franklin, my juve armed with a pair of stub guns. Vobis and Franklin are my concessions to minimal combat efficiency. Vobis is a ganger, technically armed with a plasma pistol and club for the event (he can't take a servo claw until the full Trading Post lists are published. He is one of my favourite Techs with that ridiculous over-sized claw!

Tuesday, 20 March 2018

Two Become Four - More Tech Gangers

I put some energy in yesterday evening to finish off another pair of Tech gangers for the gang I'll be using at the Necromunda event next month.

Techs are cool. They even have cool creepy pets.

This time I've painted two one-piece 'stock' models without any modification of any kind - a characterful Marauder Tech, and the Copplestone Tech leader.

Monday, 19 March 2018

Getting a Little Tech Support

It just so happens that I managed to get hold of a ticket to the Necromunda event at Warhammer World on 21 April. Whilst I could easily use an existing gang or group of figures, I decided I wanted to use the event as motivation to put together a new faction.

I happened to see some really lovely white coverall-clad plastic Tech gang conversions by sump dweller over at Yaktribe and liked the stark monochrome scheme so much, I decided to paint up some classic Techs in a similar fashion.

Techs are cool. And probably geeky.

Tuesday, 13 March 2018

Of Plasma Pistols and Shotguns

My gaming group's Necromunda campaign is in the final phases, with 4 weeks left to go. The Skallytong Boys of House Morlaque are languishing mid-table, so with a money belt full of cash, my Leader decided to go on a recruitment drive.

I've added a brand new champion to the gang, as well as another supporting ganger with a shotgun. 

Two new gang members enter make their way to the Skallytong Boys' hideout.

Tuesday, 27 February 2018

Orks Like Presents Too!

Cast your minds back to Silwon Fisk's new plaything. You may recall that 'Pet' was one of a pair of figures I received as part of a Secret Santa miniature exchange for Christmas last year.

I've got round to painting up the second of this pair of figures - this time a lovely grot to join Boss Fangrot's bijou warband.

The grot in question is detailed in the 1991 Citadel Miniatures catalogue as being "armed with a knife and sawn off shotgun 3". That's right, two other grots with the same loadout came before him. But neither of those two grots had this fella's particular fashion sense. He's rocking an impressive Mohican (hair squig or natural), a Walkman and a mean cranial scar.

Tuesday, 20 February 2018

House Morlaque - the Big Guns

The Skallytong Boys of House Morlaque have been steadily increasing in strength - coming to the attention of Guilders and Enforcers alike! I'm now 4 weeks in to my gaming group's new Necromunda campaign, 'The Stern Contracts'. My Morlaques are mid-ranked when it comes to Reputation and earning a reputation for being sneaky (something to do with bald heads and goggles).

Monday, 19 February 2018

Keep Them Wagons Rolling

Over the next three weeks of my gaming group's current Necromunda campaign, we're going to be playing a scenario involving the looting of a Guilder caravan. We've said that players can represent the caravan with a suitable vehicle, train of animals, or even a large counter, but I figured I'd like to actually have a specific model.

I started rummaging through my bits and pieces and found a large scifi container given to me by a friend. The size and shape immediately evoked Old West 'Prairie Schooner' wagons.

With my head full of images like the above, I rattled around in my bits boxes and came up with a rough proof of concept:

Tuesday, 13 February 2018

Fisk's Christmas Present

Christmas now seems an age away, but myself and a few mates decided to run a little Secret Santa and secretly send each other something fun to paint. We dutifully promised to paint up whatever we were sent by the end of January. I'm late, and I've only painted 50% of what I was sent - I'm barely coping with the excessive guilt!

Nonetheless, 50% of my Secret Santa gift has been painted - although it wasn't so much a gift for me, as it was for Silwon Fisk. I even received instructions to the fact:

Tuesday, 30 January 2018

Home Sweet Home - Prototype 40k Buildings

I was lucky enough to acquire lovely a pair of buildings recently. What makes these interesting is that they are hardfoam prototypes from the early 2000s, produced by GW when it was looking into the terrain market. They were produced at roughly the same time as some of the terrain that saw release, including the 54mm scale Imperial STC Habitat for Inquisitor. I only have two of the three buildings that were prototyped - the third has a circular tank on the roof.

My buildings appear to have been scratchbuilt from plastic strip, textured plasticard and plastic kits, then cast in hardfoam resin. They came to me ready primed and ready for a splash of paint.

EDIT: Riot pointed out below that the smaller of the two buildings was featured in the pages of the 'How to Make Wargames Terrain' book, published by GW in 2003: