I think I've now been working on my Brat gang for over six years. At least that's what my old photos indicate! Funnily enough I've only ever played a handful of games with them, so it's high time they got an extended run on the tabletop. With a new Necromunda campaign kicking off in early September, I decided to get the Brats game-ready.
I'll be using the Brats as an Escher gang - they're a close fit stylistically and in terms of gear. After reviewing my existing models, I established a dearth of standard rifle fighters. I had plenty of combat fighters, and a pretty decent selection of special weapons, but not much in the way of a solid firebase!
The three figures above are ones that I started working on in 2013 and never got around to completing. Happily they'd just sat in a case over the last six years and were just waiting for the right opportunity!
Thursday, 22 August 2019
Monday, 19 August 2019
No Muties! A Johnny Alpha Display Base
A very quick update just to show off the display base that I made for Johnny Alpha and his companions.
Monday, 5 August 2019
What I did at BOYL 2019
So Bring Out Your Lead 2019 has passed in a flash yet again. Several months of preparation and building anticipation, and the weekend has gone by in intoxicating mix of gaming, drinking and meeting friends old and new.
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| Ash Wastes Racing. I stole this pics from Darrin Stephens. But I ran the game, so there! |
Tuesday, 30 July 2019
Observation Tower - Old School Yoghurt Pot Scenery
With a week to go to Bring Out Your Lead 2019 at Wargames Foundry, I have completed all of the models I need to use in my planned games. I do still have a few pieces of terrain to make for my ash wastes racing game, one of which is a sort of VIP observation tower / commentary box.
I had nearly bought a suitable resin tower kit, but then decided that an old school approach would work equally as well. After all, it's sanctioned by the text in the Rogue Trader rulebook no less:
I had nearly bought a suitable resin tower kit, but then decided that an old school approach would work equally as well. After all, it's sanctioned by the text in the Rogue Trader rulebook no less:
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| I figured I could ape the look of these buildings pretty quickly and easily. |
Tuesday, 23 July 2019
Deep Space Salvage Crew - Carrying and Squeezing Into Tight Spaces
If you thought that a turtle alien or a squat were going to be the most exotic members of my deep space salvage crew, you might have been wrong! And that's because every salvage crew needs something to carry all their gear/loot, and somebody small to squeeze into all the vents and crawl spaces. So my latest additions to the crew fill these gaps.
Tuesday, 16 July 2019
Deep Space Salvage Crew - New Recruits
Shortly after making my 5-strong Terminator stand-in salvage crew a few weeks ago, it was pointed out that my big robot was on too large a base. Not too large for the model, but too large for the 3D Space Hulk terrain they were going to be deployed on.
Rather than worry about wasted effort, I decided to embrace the opportunity of adding a couple more figures to the crew. Both of the new additions are slightly more exotic than the previous troopers, being an abhuman and an alien.
Irn-Bonce the squat is the very first space dwarf seen in 40k, hailing from the March 1987 releases. His rounded armour is a great match stylistically to the LE10 power armour troopers, and his weapon (later listed as a grenade launcher) could easily stand in as a heavy flamer / blast type weapon in Space Hulk.
Rather than worry about wasted effort, I decided to embrace the opportunity of adding a couple more figures to the crew. Both of the new additions are slightly more exotic than the previous troopers, being an abhuman and an alien.
Irn-Bonce the squat is the very first space dwarf seen in 40k, hailing from the March 1987 releases. His rounded armour is a great match stylistically to the LE10 power armour troopers, and his weapon (later listed as a grenade launcher) could easily stand in as a heavy flamer / blast type weapon in Space Hulk.
Labels:
Painting,
Rogue Stars,
Salvage Crew,
Space Hulk,
Squat
Tuesday, 9 July 2019
The Ragged Stranger - an Ian Miller Inspired Scavvy
Back at the start of June, 28 Magazine launched an exciting painting and modelling challenge - to create a model inspired by the artwork of Ian Miller. I'm a huge fan of Ian Miller's artwork - as anyone who has ever opened a copy of Rogue Trader, Slaves to Darkness or Ratspike inevitably is! If you're not familiar with Ian's work, I urge you to check out his website www.ian-miller.org.
++THE IAN MILLER 28 MAG CHALLENGE++
It is with great pleasure that we announce the first ever 28 Mag Challenge open!
The challenge is to create anything inspired by the artwork of Ian Miller. It could be Dark Age of Sigmar, INQ28, a single miniature, a unit, trees, fish, weird buildings – anything you want to make, as long as it is clearly influenced by the artwork of Ian Miller.
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