Thursday, 27 February 2020

The Iron Fist II - Inquisitional Commando Reinforcements

A squad of five Inquisitional commandos is nice, but two squads is much better. Especially when you get some fancy weapons and a doctrine-spouting officer to boot.




I decided to repurpose a Rogue Trader commissar as my commando officer as he looks the perfect tool of a totalitarian state. He got a matching black uniform and a nice orange peak on his recently hat.



Next up are another pair of troopers painted to match the previous lot:


Finally, I wanted to add in some weapons option to the squad. I selected a Chainsaw Warrior with missile launcher as the model loosely looked like it could be wearing similar gear to the other troopers. I did make a greenstuff cast of one of the backpacks to try to tie him in a little better. The details of the cast turned out a bit soft, but to be honest once painted, it looks fine.




The final figure is another specialist, converted from a Citadel Judge Dredd riot judge with riot foam. His foam cannon is easily passed off as a grenade launcher, flamer or web gun I think. To tie him closer with the other troopers I made another greenstuff cast of one of the masked and helmeted heads, as well as resculpting his boots.


I painted him to match the other troopers, although he has more armour and padding. As a specialist trooper I figure its perfectly acceptable for him to have specialist non-standard gear. Once again, the details on the cast head are a little soft, but painted up I think it's only evident if you look closely.



The five new figures now give me a ten-strong force, which I plan to supplement with a suitable higher ranking character and possibly a support vehicle.



18 comments:

  1. I love the guy with the web-gun; his helmet makes him look like a hippopotamus! :3

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    1. I suspect he was hoping for a cooler sounding nickname than 'Hippo'!

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  2. Nice work. I like the colour scheme.

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    1. Thanks! I was aiming for something both sinister and eye-catching.

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  3. They are amazing. Wonderful job on those, man!

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  4. Great work again on these guys, and I like how they expand the options for a small group, or work as part of a larger team. The orange you have done is really great too.

    As "cops" maybe they should have a sniper option? Or some sort of bag man to capture suspects for questioning? Looking forward to the "officer" and vehicle too!

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    1. Cheers! Having plenty of tactical options is always useful. I hadn't thought about a sniper, worth considering :)

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  5. Nice additions, I like how cohesive do they all look. Excellent work on those black hues!

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    1. Thanks Suber. I know the vogue is for stark highlights on black, but I do like a softer rendition.

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  6. Great work, this disparate group of figures really looks like a cohesive, not not mention mean and nasty, unit!

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    1. Thanks Kym. That's the beauty of a coherent colour scheme - it really helps to tie everything together, even if the details are different.

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  7. Nice orange bits on an all black uniform to make everything 'Pop'

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    1. Thanks. I was a little uncertain about the limited palette, but I think it turned out to be pretty eye-catching.

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  8. I really like seeing this unit together! There's something about an all-black uniform the exudes subtle menace. The ribbons on the medals are a nice touch on the ex-Commissar. I can imagine him speaking very slowly and quietly as he questions after he's run down his quarry. Really evocative conversions.

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    1. Cheers Curis! That commissar was always one of my favourites. I like the fact that he's gone for slightly more practical gear. Combine that with tightly controlled mannerisms and he's a very sinister character.

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  9. These are so nice Axiom, and something that I wanted to tackle myself for years. Seeing a project like this done so well is fantastic.

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    1. Thanks cheetor! I suspect this sort of unit is probably on quite a few people's wishlists :)

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