There's something about big civilian sci-fi vehicles that really appeals to me, and it's been a lot of fun working on my Ash Wastes salvage vehicle which I finished off the last few touches earlier. Very little has changed from the build. I essentially sprayed it with a yellow car spray before weathering it within an inch of its life!
I used my tried and tested blister pack foam and washes over the yellow base coat. There was a point yesterday when I was worried I'd gone too far, and ended up with a distress chunk of resin which was impossible to work out what was what.
I sought some feedback, and was advised to add markings and try and break up the colour, so in came the white infill panels, the big '2' decal, hazard stripes and a few other little touches.
The small additions did enough (hopefully) to make it visually readable and still beaten up and thoroughly abused!
|I may still yet go back and add more dirt to the tyres, but for now they'll do.|
|I've kept the curved area as a sort of view port.|
|Various decals to represent warning signs / vehicle designation.|
|It's a pretty big beastie!|
|"So that will be 360 creds for the repairs back at the shop, and 7,000 creds for the tow. Don't like it? See how long you last out here - there's a storm coming."|
I'm looking forward to using the vehicle in my games, and I suspect it might be shown in the background of a fair few scenic shots too!